Entries from July 2008 ↓

Review of Cocktails iPhone App

At bbum’s weblog-o-mat there’s a nice view of the Cocktails app for the iPhone. If you have an iPhone or iPod Touch you have no excuse for not knowing how to make a drink.

Flying Dog Hiring a Florida Sales Manager

Here’s the job listing for Flying Dog’s position for a Florida Sales Mgr. This would be my dream job if it wasn’t for the lack of 3 yrs. experience. Other than that small detail, I’m totally qualified.

For All You Do, InBev Bought You

I’ve held off on posting about the pending negotiations of InBev purchasing A-B since until there is an agreement, a press release, and regulatory approval it doesn’t really matter that much to you and me. Well, yesterday two of the three were completed and A-B agreed to InBev’s offer to make sweet multinational behemoth love. This is being called a merger, but it seems like InBev made the moves and was calling the shots.

It looks like A-B will likely sell off its theme park business but will continue using its U.S. breweries to inflict sub-standard beer on North America. “The companies also said they remain commited to A-B’s wholesalers”. I pulled out my Merger Press Release to English Dictionary and found out this translates as: wholesalers will be getting the shaft after the dust settles.

iPint iPhone/iPod Touch Game

UPDATE 7/30/08: As Steve notes in the comments, iPint doesn’t show up in the iTunes store any more. Not sure why this is.

So, the iTunes App Store went live today and so did the 2.0 iPhone firmware (well, kinda…). Perusing the store, I saw a free app from Carling called iPint (iTunes link). The game involves sliding a pint down the bar and avoiding obstacles to get it into your friend’s waiting hands. The game uses the iPhone’s motion sensor to let you guide the pint.

iPint iPhone/iPod Touch Game

When you get the pint in your friend’s hands, you are rewarded with a pint you can “drink” by tilting the phone.

iPint iPhone/iPod Touch Game

The game is nicely done and pretty fun but I wish they would have gone a little less heavy on the branding. Do you really need to see multiple Carling logos every second you play?

Beer Makes Civilizations Stronger

George Will makes the case a bit more eloquently.

Link via: Daring Fireball